Low-Cost 3D Reconstruction of Caves
Arquivos
Data
2023
Orientador(es)
Coorientador(es)
Membro(s) da banca
Fonte
Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2023)
Tipo
Página inicial
1007
Página final
1014
DOI
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Resumo
Caves are spatially complex environments, frequently formed by different shapes and structures. Capturing
cave’s spatial complexity is often necessary for different purposes – from geological to biological aspects –
but difficult due to the challenging logistics, frequent absence of light, and because the necessary equipment
is prohibitively expensive. Efficient and low-cost mapping systems could produce direct and indirect benefits
for cave users and policy-makers, enabling from non-invasive research of fragile structures (like speleothems)
to new forms of interactive experiences in tourism, for example. Here we present a low-cost solution that
combines hardware and software to allow capturing cave spatial information through RGB-D sensors and the
later interpretation of the processed data. Our solution allows the navigation in a 3D reconstructed cave, and
may be used to estimate volume and area information, frequently necessary for conservation or environmental
licensing. We validated the proposed solution by partially reconstructing one cave in Northeastern Brazil.
Although some challenges have to be overcome, our approach showed that it was possible to retrieve relevant
information despite using low-cost RGB-D sensors.